DocsTrade
Trade
Trade
Trade buys and sells goods for gold. Each market lets you move a set amount of goods per month (base 50; research and civilizations can change this).
Local trade
Trade with your own people. Deals resolve instantly and do not spend turns. Auto-trade can run after each month.
Local market goods: wood, food, iron, tools. Prices get worse as your empire score rises.
Public trade
Player-to-player market across the game:
- Selling: goods take 3 months to reach the market
- When someone buys, gold arrives immediately with a 5% merchant fee
- Buying: goods take 3 months to arrive
- You cannot change price after listing; withdrawing costs a 10% fee
Public goods: wood, food, iron, tools, maces, bows, swords, horses. Sell prices between 10 and 25,000 gold.
Market research and some civilizations increase how much you can trade. See Research and Civilizations.
