DocsBuildings

Buildings

When you build something your builders will start building the structure. Total Building Cost is wood, iron, and gold. Each builder can put 1 wood or 1 iron per turn — more builders means faster construction. Build tool makers to get more builders. Each builder also needs 1 tool to work, so keep tools at or above your builder count. Buildings need workers staffed to produce.

Wood Cutter

  • Land used: 4 forest
  • Building cost: 2 wood, 25 gold
  • Workers needed: 6
  • Production: 4 wood every month

Hunter

  • Land used: 2 forest
  • Building cost: 4 wood, 25 gold
  • Workers needed: 6
  • Production: 3 food every month

Farm

  • Land used: 4 plains
  • Building cost: 8 wood, 1 iron, 25 gold
  • Workers needed: 12
  • Production: 8 food from April to October
  • Notes: Produces food from April to October (except Zulu).

House

  • Land used: 2 plains
  • Building cost: 4 wood, 100 gold
  • Workers needed: None
  • Notes: Houses 100 people.

Iron Mine

  • Land used: 2 mountains
  • Building cost: 6 wood, 100 gold
  • Workers needed: 8
  • Production: 1 iron every month

Gold Mine

  • Land used: 6 mountains
  • Building cost: 10 wood, 10 iron, 1000 gold
  • Workers needed: 12
  • Production: 100 gold every month

Tool Maker

  • Land used: 2 plains
  • Building cost: 6 wood, 2 iron, 200 gold
  • Workers needed: 10
  • Production: 1 tools every month
  • Consumption: 2 wood and 2 iron
  • Notes: Each tool maker provides 6 builders that can construct buildings.

Weaponsmith

  • Land used: 4 plains
  • Building cost: 10 wood, 4 iron, 600 gold
  • Workers needed: 10
  • Production: 1 weapons every month
  • Consumption: 25 wood and 25 iron
  • Notes: Number of swords, bows or maces produced is controlled on the management screen. The combined total cannot exceed the number of weaponsmiths.
  • Notes: 25 wood for a bow, 25 iron for a sword, 6 wood + 6 iron for a mace.

Fort

  • Land used: 12 plains
  • Building cost: 20 wood, 8 iron, 1000 gold
  • Workers needed: None
  • Notes: 1 fort houses 15 army units and allows 2 units to be trained at a time.

Tower

  • Land used: 4 plains
  • Building cost: 20 wood, 20 iron, 400 gold
  • Workers needed: None
  • Notes: Provides 50 defense points.

Town Center

  • Land used: 25 plains
  • Building cost: 100 wood, 40 iron, 2500 gold
  • Workers needed: None
  • Notes: Houses 10 people and 10 army, allows 2 units to train, stores 1000 supplies, and provides 6 explorers.

Market

  • Land used: 4 plains
  • Building cost: 20 wood, 2 iron, 250 gold
  • Workers needed: 6
  • Notes: Allows you to trade or aid 50 goods each month.

Warehouse

  • Land used: 2 plains
  • Building cost: 15 wood, 100 gold
  • Workers needed: 4
  • Notes: Stores 2500 goods.

Stable

  • Land used: 4 plains
  • Building cost: 10 wood, 2 iron, 200 gold
  • Workers needed: 12
  • Production: 1 horses every month
  • Consumption: 100 food
  • Notes: Costs 100 food to grow 1 horse.

Mage Tower

  • Land used: 10 plains
  • Building cost: 50 wood, 50 iron, 2000 gold
  • Workers needed: 20
  • Production: 1 research points every month
  • Consumption: 100 gold
  • Notes: Expensive and slow to build; they also use a lot of gold. Control research on the research screen.

Winery

  • Land used: 6 plains
  • Building cost: 12 wood, 4 iron, 1000 gold
  • Workers needed: 12
  • Production: 1 wine every month
  • Consumption: 10 gold
  • Notes: Costs 10 gold to produce 1 wine.